Gloom Deluxe

Publisher: Black Magic, in 1995


Gloom but even better. The game featured a new 1*1 pixel mode, the choice of different screen resolutions and sizes, as well as support for VR headsets, head tracking was not supported. The game was designed for expanded Amigas, barely running fast enough on the 2Mb A1200, even in a small screen. The graphics had been improved to create a greater variation in level design, but remarkably it could now be run on any Amiga with a 020 and 2Mb ram, in contrast to its AGA-only predecessor. The game really needs at least 4Mb and a 030 to fly. The playability had been improved slightly with even better level design and tougher enemies. The variety of the enemies had also been improved to make them tougher than those found in Doom, although it never became frustrating. At many points in the game you could walk around a corner and be confronted with a large ED209-wannabe who was constantly firing.


Screenshots


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