(October 1999)


THE WAR IN HEAVEN is a 3D action game that combines fast-paced combat action with uncompromising Christian values. Designed and produced by two professional game developers who openly acknowledge Jesus Christ as their Lord and Savior, The War In Heaven was created to provide an exciting alternative to the spiritually dark and blood-drenched games that are so popular today among teenage and adult gamers.

Personal choice is the defining feature of the game. Set at the time of Lucifer's rebellion against God, the player takes the role of an angel and decides whether to obediently serve the Almighty as one of the Divine Host, or to join the rebellion and fight in the legions of the Fallen.

Each of THE WAR IN HEAVEN's twelve levels incorporates a distinct Biblical lesson relating to the consequences of following the Divine path of Obedience or the Fallen path of Knowledge. Important spiritual truths such as Fear Of The Lord and Righteousness are revealed in between furious battles with the angels of the opposing side.

The game features a state-of-the-art non-Euclidean portal-based engine and fourteen distinct types of angels, seven Fallen, seven Divine. Divine angels are armed with five weapons to bear against the Foe, while the Fallen are equipped with five different weapons with which to wreak havoc upon the forces of Heaven. The path of Obedience is hard, but true, and while there are rewards to be found upon the Fallen path of Knowledge, evil ultimately demands its own reward.


System requirements: 166MHz Pentium or faster; 16 MB RAM; Windows 95/98, Direct 3D compatible 3D accelerator with 4MB video RAM; CD ROM drive; hard drive with 120MB free space; DirectX compatible sound card.

Recommended system: 300MHz Pentium II or faster; 64 MB RAM; Windows 95/98; Direct3D compatible 3D accelerator with 8 MB video RAM; CD ROM drive; hard drive with 220 MB free space; DirectX compatible sound card


Screenshots
Concept Art
Characters
Demo
MSVCIRT.DLL
EXE Patch
Patch