Red Orchestra: Ostfront 41-45
2005.0314
Developer: Tripwire Interactive 
Red Orchestra: Ostfront 41-45 is a first-person tactical shooter set on the Eastern Front during World War II between 1941 and 1945. It depicts the struggle between Soviet and German forces. The game's creators developed the game out of the previous Unreal Tournament 2004 mod, Red Orchestra: Combined Arms. While the game is a first-person shooter in the tradition of more familiar WWII-themed games, Red Orchestra is noted for its unusual emphasis on realism and authenticity.
Background
Red Orchestra began development as a single player game based on the Red Orchestra spy ring, during World War II. During development, Red Orchestra moved from the Medal of Honor: Allied Assault engine to the Soldier Of Fortune 2 engine (both powered by the Quake 3 engine), before it evolved into a multi-player realism based first person shooter, based on Eastern Front warfare, as a total conversion for Unreal Tournament 2003, and later for Unreal Tournament 2004.
The Red Orchestra developers (now "Tripwire Interactive"), entered the nVidia Make Something Unreal Contest, with a grand prize of free Unreal Engine 2.5 and 3.0 licenses. The Combined Arms aspect of the game in version 3.0 was brought about by heavy suggestion that vehicles should be included to secure progression in the contest.
Further refinement of the Red Orchestra total conversion has lead to the current mod version of 3.3. In view of Tripwire Interactive's announcement of Red Orchestra: Ostfront 41-45 stand-alone game, this is likely the final mod / total conversion version, but as it is distributed through Steam, Tripwire will release updates and new content via the Steam delivery system.
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