| Direct 2 Drive Steam Direct 2 Drive

2011.0913


Heroes of Stalingrad will take the award winning Red Orchestra franchise into the next generation of gaming. Cutting edge graphics and audio built on Unreal Engine 3, inventive features and streamlined realism will deliver an unrivalled WWII experience. Focusing on the Battle of Stalingrad and the surrounding operations, both German and Russian, from July 1942 to February 1943 the game allows the player to experience one of the most brutal battles in all of human history. For the first time ever in a first person shooter gamers will be able to experience WWII from the Axis side in a German single player campaign. As always with the Red Orchestra franchise, Tripwire will aim to deliver unrivalled accuracy and attention to detail, along with gritty, vicious combat in multi-player, co-op and solo modes. Again, Tripwire have listened to the fans and have designed a whole set of new features to make the game more accessible and easy to get into - all while delivering the tactical shooter realism fans of the original game loved.


10th June 2010, Roswell, GA: Tripwire Interactive is proud to announce that composer Sam Hulick has signed on to create the soundtrack for Heroes of Stalingrad, the sequel to Tripwire Interactive’s Red Orchestra: Ostfront 41-45. Sam is best known to gamers for his work on the award-winning Mass Effect and Mass Effect 2 soundtracks. Sam will now be bringing his world-class talent for evocative and haunting music to setting the mood for one of the most brutal battles in all of human history – the battle for Stalingrad.

“For Heroes of Stalingrad our goal was to create a soundtrack that was fresh and different than the standard bombastic music usually heard in this genre,” said John Gibson, President of Tripwire Interactive. “Not only did Sam do this, but we were also blown away at how well he was able to nail the feeling of desperation and defiance that the soldiers in this battle would have felt.”

Heroes of Stalingrad will feature a unique dynamic music system that will adapt the emotional mood of the soundtrack to match the morale of the player based on the flow of the battle. To highlight the differences between the two warring powers the game will feature a completely unique soundtrack for the Russian and German sides.




Interview with Ryan Scott

Preview 1 | 2 | 3 | 4 | 5 | 6


Screenshots
Interface


Video