Hades 2

1999.0920
Developer/Publisher: Espaço Informática
Programmer: Augusto Bulow
Artists: Gustavo Bulow, Mauricio Lucas
Composer: Marcio Stein


A Brazilian company, Espaço Informática, placed Hades 2 in the public domain on 20 September 2009 to celebrate the project's 10th anniversary. On the game's opening screen, users can select to play the game in English or Portuguese. The distribution package includes a Portuguese-language manual in Firefox Document format.

Hades 2 was Espaço Informática's biggest hit, selling over 50,000 copies in Brazil with additional distribution in Europe.

Plot

Located on the planet Pluto, Antauros is one of the Universal Federation's most important bases. In the year 2356, the Grogr army invades Antauros. The player must defend Antauros by completing missions assigned by the Central Command.

Gameplay

Within the game, the player can set "Difficulty" via a slider in the "Options" screen.

A game can be saved / loaded at any point during game play; Hades 2 provides 10 "Save" slots.

The player cannot modify Hades 2's controls. A 3-page, in-game "Help" screen clearly lists the control keys. A "Use" command does not exist. Instead, doors open and switches engage automatically when the character approaches closely enough.

The player can access some areas of the level only by breaking a window. Although a map exists, it is not available by default; the player must enter a cheat code to enable the map.

The game environment includes objects (e.g. weapons, ammunition, keys, health batteries, etc.) that the player can pick up simply by walking over the object. Even when the character has full health (100), health batteries will be picked up and held in reserve, automatically replenishing the character's health as damage occurs.

Battles exhibit unusual realism. When hit by an enemy attack, the character gets knocked aside, which throws off the character's own aim in the battle.

Hades 2 has a few shortcomings: On some video cards, a regularly occurring graphics problem causes images to appear with only two colors. However, it does not hinder game play.

Development

Mauricio Lucas, who was responsible for the artwork in Hades 2, created sprites for some characters by recording images of other team members dressed in costumes.



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