The Colosso Adventures Franchise

Developer: Campana Productions

The Colosso game series was a childhood dream come true for me. As I was growing up I would always say I wanted to make Saturday morning cartoons or work for a big game company making video games. As I grew older and technology grew faster and cheaper. I found I could do these things on my own. With the help of the internet and computers I could not only make my own games but I could market them as well. Most games I played came from big company names, and I used things I liked and disliked to base a new game series around. The game will be released in four parts. They are: 1. Escape from Dr. Colosso, 2. Colosso Revenge, 3. The Colosso Secret, and 4. The Colosso Value Pack. Although parts of the game series were incomplete, I felt the need to release the game in small parts like chapbooks to encourage users to play along. The first part of the series was released in April 1996. Hundreds of copies have moved around the internet and I am starting to get feedback from people who want more details on the rest of the series. Well the series is now complete! Bounce around my web pages and look for my stuff on the World Wide Web. The Colosso hunt awaits!

The Colosso Adventure Series is a trilogy of games by Campana Productions (Thom Campana) made with the engine, with the first part released in April 1996. Based on a childhood dream of creating computer games, the author based his design on his likes and dislikes from mainstream games of the time. The first episode, Escape from Dr. Colosso, was released in December and follows the efforts of man to rescue the kidnapped Red Princess from the vile Dr. Colosso and his legion of henchmen and monsters. Episode two, Colosso Revenge, takes place after the events of the first game and features the quest to deactivate Colosso's create creating machine. Finally, episode three, Colosso Secret, invlves the attempt to rid the world of Colosso's mutants back through their time gates. All three episodes were packaged together as the Colosso Value Pack as well, and the series marks an early incarnation of the episodic game model. A successor series was worked on, utilizing a later version of Pie 3D, but only tests and betas were ever released.

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